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You'll get our plugins in zip package downloads on the "completed order" page as well as on the e-mail receipt. First thing you need to do, after a purchase, is to download a proper plugin format for an operating system and audio editor that you use. We have packages for Windows and Macintosh OS, and plugin format VST, VST3, AU and AAX. You'll have to check on your audio editor software, which plugin format it needs. Most plugins we provide are 64-bit plugins, and you will need a 64-bit operating system as well as audio editor supporting 64-bit.
- Windows software uses VST or VST3 usually. Softwares like Reaper, Studio One, Cubase, Ableton all use VST's.
- Macintosh softwares mostly support AU, but some do support VST too.
- Pro Tools uses AAX plugin format, for both operating systems.
Once you've determined your operating system and audio editor's plugin requirements, download the corresponding zip from our site. Then, based on your operating system and audio software, unzip the file and place into a folder described below:
- Installation directory varies between audio editors, but default directory of VST plugins is: C:\Program Files\Steinberg\VstPlugins or C:\Program Files\Common Files\VST. Usually audio editor's preferences will have an option for selecting your preferred VST plugin directory, so you can check out from there if the plugin is not recognized by your audio editor.
- Pro Tools AAX folder is C:\Program Files\Common Files\Avid\Audio\Plug-Ins
Macintosh has user-specific folders and system-wide folders for plugins. It's up to you which one to use but they both should work out fine.
Once you've placed the plugin into a folder, you can open up your audio editor and most of them will scan plugins automatically. If not, please refer to your audio editor's user guide or tutorials on the web how to install VST/AU/AAX plugins on it. Sometimes it requires to re-scan the plugins or delete a plugin cache which is an audio editor specific file.
Most of our plugins are virtual instruments, and some editors require you to create a virtual instrument track to be able to use them. Once you've created the track, insert the plugin in it and feed some midi notes to it with either midi editor inside the audio software, or with your midi instrument, once you've made sure the midi instrument is assigned the the track. This process is audio software specific, and a lot of information can be found @ web, youtube and google.